Software is changing. Fast. Remember when we used to release once a year? Now it's weekly, daily, even hourly. The market doesn't wait, and neither can we.

That's where Trunk-based Development comes in. TBD for short. It's not just another acronym. It's a way of thinking about how we build software.

I've been watching TBD for a while now. It's fascinating. It might just change everything about how we code, test, and ship. Let me tell you why.

So what's TBD?

It's pretty simple. Everyone commits to one branch - the trunk. That's it. No fancy long-lived branches. Just one place where all the code lives. Sounds crazy, right? Maybe. But here's why it works:

  • Your team talks more. When everyone's working on the same code, you can't help but communicate. Knowledge spreads fast.
  • You ship faster. Way faster. You're always integrating, so you're always ready to release.
  • Those merge conflicts you hate? They mostly vanish. You're solving little conflicts all the time, not big ones at the end.
  • You catch bugs early. Really early. It's like fixing a wobbly chair leg before the whole thing collapses.

Now, you're probably thinking, "Okay, but how do I actually do this?" Good question. There are two key technique you need to know: Feature Toggles and Branch by Abstraction.

Key Technique 1: Feature Toggles

Let's talk about Feature Toggles. Or Feature Flags, if you prefer. Fancy name for a simple idea.

It's like having a light switch for your code. You can turn features on and off without changing a line of code.

Here's how you do it:

  1. Build a simple system. Nothing fancy. Just a config file and some code to check if a feature is on or off. That's your toggle.
  2. Pick a feature. Any feature you're working on. Wrap it in a toggle. Now you control who sees it and when.
  3. Test it. Turn it on in your test environment. Make sure it works. Then, when you're ready, flip the switch for real users. Maybe just a few at first. Then more.

With toggles, you can ship code that's not ready for prime time. You can test in production. You can roll out gradually. You can even personalize your app for different users.

It's not just a development technique. It's a business tool. It changes how you think about releases.

Try it. Start small. Maybe just one toggle. See how it feels. I bet you'll be hooked.

Key Technique 2: Branch by Abstraction

Think of it as stealth refactoring. You're changing the engine while the car's still running.

Here's the gist:

  1. Pick your target. Find that ugly part of your code. The one that makes you wince. That's your refactoring target.
  2. Build a bridge. Create an abstraction layer. It's like a translator between your old code and your new code. It lets them talk to each other.
  3. Cross the bridge, slowly. Start moving your code over. Bit by bit. Test as you go. If something breaks, you can always step back.

With this technique, you can rewrite huge chunks of your app without anyone noticing. No long-lived branches. No merge hell. Just steady, relentless improvement.

It's perfect for those big, scary refactors. The ones that would normally keep you up at night.

Try it on something small first. Maybe that module you've been meaning to clean up. See how it feels. I think you'll like it.

Remember, the goal isn't to rewrite your app overnight. It's to make it a little better every day.

Here's the thing about TBD

It's not just a set of practices. It's a mindset. It's about embracing change, about being willing to integrate early and often, about trusting your team and your process.

It's not always easy. But in my experience, it's worth it. The teams I've seen adopt TBD are more agile, more collaborative, and ultimately, more successful.

So if you're feeling stuck in your current development process, give TBD a try. Start small. Maybe implement a simple feature toggle system. Or try refactoring a small part of your codebase using branch by abstraction.

You might be surprised at how much it changes the way you work. And who knows? You might never want to go back to the old way of doing things.